XP 800. Bestiary 4: Formian Worker: This CR 1/2 monstrous humanoid from page 113 looks pretty cool and at common variety it should be possible to amass enough of them. Large Monstrous Humanoid Hit Dice: 7d8+14 (45 hp) Initiative: +1 Speed: 40 ft. (8 squares) Armor Class: 20 (–1 size, +1 Dex, +10 natural), touch 10, flat-footed 19 Base Attack/Grapple: +7/+18 Attack: Claw +13 melee (1d6+7) Full Attack: 2 claws +13 melee (1d6+7) and bite +8 melee (1d6+3) Space/Reach: 10 ft./10 ft. Special Attacks: Improved grab, rake … At the center of each tribe’s territory on a broad outcropping is a communal nest built of vines and wood. 191 XP 400 LN Medium monstrous humanoid Init +1; Senses darkvision 60 ft., low-light vision; Perception +6 Defense AC 13, touch 11, flat-footed 12 (+1 Dex, +2 natural) hp 15 (2d10+4) Fort +2, Ref +4, Will +4 Offense Speed 30 ft. One is a Monstrous Humanoid physically similar to a Lamia but with a larger bust and a less ridiculously long snake tail, the other is a Fey of humanoid shape with wings. Stygira (Creature) Type Monstrous humanoid CR 7 Environment Temperate hills and underground Alignment LG NG CG LN N CN LE NE CE Source: The Varnhold Vanishing, pg(s). Good Reflex and Will Saves. This category is for creatures similar to humanoids, but with bestial or monstrous features, as described on p. 311 of Monster Manual v.3.5.Such creatures must breathe, eat, and sleep and they almost always have darkvision.Many have inherent magical abilities. As insects, thri-kreen prefer warm environments, the drier the better. They have no need for treasure, but are attracted to gold and jewels, and often keep small caches of such items they regularly fawn over. These avian humanoids make excellent scouts, and sell their services as guides through their native ranges. Nuars have formidable frames … Pathfinder facts. Have any of these creatures been used outside of the RotR AP? Hit Dice: Change all of the base creature's racial HD to d10s. If you use wandering monster chart that uses percentile dice and ranks its encounters from lowest Cr to highest CR, use the modifier associated with the settlement’s danger value to adjust rolls on the encounter chart. Using the info for creating Monsters here, would the Minotaur in the example have 5 Monster HD(CR 4 Monstrous Humanoid has 5 HD) & 8 levels of barbarian or would it have 4 Monster HD(for CR … d10 Hit Die. Living only thirty years at the most, thri-kreen seek to live every moment to its fullest. Our final Mega Milestone is actually the rival race of the Elohim from yesterday.The reason for the animosity between the two races isn’t known, but the consequences of … Ravenous and … Alignment: Usually neutral. These beings are selfish and reclusive, and do anything in their power to keep knowledge of their curse from spreading. Monstrous Humanoid: Cecaelias are monstrous humanoids with the aquatic subtype. Other decent huge forms include the thriae queen with flight, poison, poison resistance, and acid and sonic resistance, and the saurian, one of the few with roar and some fire resistance sprinkled in. Sesheyans hail from Sessea, a small jungle moon that orbits the gas giant Bretheda in the outer reaches of Golarion’s solar system. Its head is largely ant-like, with large faceted eyes and twitching antennae. Nekomusume have a lifespan of about 20 years, but reach sexual and emotional maturity within the first 24 months of their life. Sesheyans are alien humanoids native to a distant world, rarely encountered on Golarion. [–]I_done_a_plop-plopChaotic Neutral spree killer 0 points1 point2 points 2 years ago (0 children). Kappa CR 2 Source Bestiary 3 pg. Thriae have the upper bodies of slender, beautiful human women with long, thin insectoid wings. Humanoids (non-monstrous) are also a good pick, specifically Humans if it makes you choose. The frame of this immense monstrosity is humanoid, but its ichthyic visage is that of a deep-sea predator. Creatures sometimes include a superscript abbreviation indication its source. Here's what the flairs mean. Other monsters have significantly higher average damage, but have a lower attack bonus. These creatures, possibly descendants of lizardfolk who mated with salamanders, delight in crushing their enemies and feasting on their flesh. Labor is divided by gender, with males hunting and females performing most crafts while incubating eggs. Some of these tools and resources include the following: Other subreddits you might be interested in: and join one of thousands of communities. Seems like your best bet (if one of the other suggestions doesn't fit the bill) would be to rebuild it using the monster creation rules. Press question mark to learn the rest of the keyboard shortcuts ... reptilian monstrous-humanoid, or a dragon. Aarakocra inhabit territories dozens of square miles in size, their boundaries marked with colorful banners. ; Good Reflex and Will saves. Warlike, fire-breathing humanoids native to volcanic regions, firenewts are feared for their cruelty. Mega Milestone Monster: The Annunaki. Base attack bonus equal to total Hit Dice (fast progression). AC 18, touch 13, flat-footed 15 (+3 Dex, +5 natural) hp 34 (4 HD; 2d10+2d8+14) Fort +3, Ref +9, Will +4. Oct 27, 2009 #1 So, I've read through the section on their SRD. [–]jund23 4 points5 points6 points 2 years ago (0 children), [–]AlleRacing 5 points6 points7 points 2 years ago (0 children). Defensive Abilities: The form can grant DR 2/magic or resistance 5 to one energy type. Use this tool to find monsters appropriate for a specific encounter. Base attack bonus equal to total Hit Dice (fast progression). A firenewt warrior may deny one of her rivals aid in combat, allowing them to be overwhelmed and killed, while a jealous priest may see to it that his enemies’ eggs conveniently fail to hatch. The deathsnatcher is quite ferocious, 6 attacks, 1 with poison, arguably rend, flight, pounce, and some resistances. The rastipedes first made contact with the humanoid inhabitants of the neighboring moon Arkanen over a millennium ago, and through them encountered the spacefaring people of the planet Verces. Grimlocks resemble humans in form, but their features are twisted and distended. d20 Monster Filter. Pathfinder Society Roleplaying Guild Sanctioned Content ... Kerakinsi (monstrous humanoid, CR 4) - Winged electricity-themed creature Kravyad (magical beast, CR 7) - Hairless ursine creautre attuned to electricity Scrapshell (vermin, CR6) - Oysterlike mollusk with bladed tongue Sorrow stitcher (fey, CR 8) - Sorrowful maiden whose connection to the First World has been … Pathfinder Bestiary 5, pg. Despire their monstrous appearance, rastipedes are highly sought after for their intelligence and business acumen, traits that have taken them far from their barren, rocky home. Contents. Hit Points: This is the approximate hit point total for the monster. We require post flairs. They often have magical abilities as well. Defensive Abilities evasion. Sesheyans possess eight tiny eyes, granting them excellent darkvision, but bright light overwhelms and dazzles them. There are a couple other pouncers in the fen mauler, tikbalang, and ichthiocentaur, depending on if you want rend, trample, or being aquatic.. Monstrous humanoid N Varies PF25 (82) stygira: Monstrous humanoid LE 7 PF33 (88) stymphalides, giant: Magical beast N 8 PF26 (88) stymphalides, swarm: Magical beast swarm N 6 PF26 (86) suli: Outsider native Any Varies QGE (28-29) Sunlord Thalachos: Outsider angel, extraplanar, good NG 15 PF20 (86) swamp barracuda: Animal aquatic N 2 PF13 (86) taiga giant: Humanoid They can be found in small bands roaming deserts throughout Golarion’s tropics, from southwestern Arcadia to Garund’s great northern desert and even as far as Sarusan’s vast outback. All your polymorphed forms must be Small or Medium. A lone mind flayer can easily bend a tribe of grimlocks to its service. Presented here is also Grendel’s mother in all her gory glory. Even if you are in melee, by the level you get it, your magic weapon should be way better than any number of natural attacks the transformed form gets. Elder Deep One CR 14 XP 38,400 CE Gargantuan monstrous humanoid (aquatic, deep one) Don't read it!< becomes: The archdaemon made them immune to disease, but in so doing made them living plague incubators suffering constant pain from maladies that would never kill them, no matter how much they wished to die. steelcaster663 liked this . Over thousands of years, these once-human creatures mutated into debased races such as morlocks, dark stalkers, and mongrelfolk, but none have so thoroughly lost their humanity as the pitiful grimlocks. Nagpas do not require food or sleep (though they must meditate for eight hours to replenish their spells) and can potentially live forever. 3. share. You are viewing the legacy Pathfinder Reference Document website. Many more varieties of kreen inhabit Castrovel, most notably the highly cultured tohr-kreen and the spacefaring zik-chil. Despite this, they are as intelligent as humans and may learn to use such technology, though they rarely trust it. Its arms and legs end in webbed claws, and its piscine head features a toothy maw. Medium humanoid chaotic evil Alakazam : 6 35 ft. Though they seem like bloodthirsty monsters to outsiders, they are tightly-knit hunters with their own strange sense of nobility and honor. 1 Appearance; 2 Society. Don't read it. A settlement can … They are the moon’s only native inhabitants, but are aware of life on other worlds due to occasional visits from the gas giant’s dominant race, the Brethedans. A meazel looks like a short human with greasy gray or green skin covered in irregular patches of angry red welts. An actual interesting fight starts at Deadly (about CR 12). Mythic Medusa CR 9/MR 3 XP 6,400 LE Medium monstrous humanoid (mythic) Pathfinder RPG Bonus Bestiary: Paizo Publishing: BCD: Beyond Countless Doorways: Sword & Sorcery: BEM3: Book of Eldtritch Might 3: Sword & Sorcery: BF: The Book of Fiends: Green Ronin Publishing : BK: Dragonlance: Bestiary of Krynn: Sovereign Press: BL: Bloodline Levels: Fifth Element Games: BoAM: The Book of Arcane Magic: 4 Winds Fantasy … Should their wrath be invoked by insult or the possibility that their curse become known, however, they seek out and destroy the offender without mercy. Whenever a vor’tha is hit by an attack or spell that deals slashing or piercing damage, his black blood sprays up to 10 feet toward the opponent who attacked him, striking the first creature along its path. What is the best creature to use for Monstrous Physique IV? Nymph adds. Nice job. For obvious copyright reasons, we cannot … Defense AC 14, touch 10, flat-footed 14 (+4 natural) hp 16 (3d8+3) Fort +2, Ref +3, Will +4 Offense. First, is there a general rule about a Monstrous Humanoid or Fey being considered Humanoid or not to determine the … Challenge Rating: Base creature's CR less than 1, increase to 1/2; CR 1 or higher, same as the base creature. Rendered by PID 25464 on r2-app-0c86560e31d3c7463 at 2021-01-24 09:51:03.877636+00:00 running 8391612 country code: US. Monstrous humanoid: CR: By class level Environment: Any (Absalom Station) Alignment: LG: NG: CG: LN: N: CN: LE: NE: CE: Adjective: nuar Source: Alien Archive, pg(s). Medium humanoid neutral evil Ahriman the Exile : 18 30 ft. Large humanoid lawful evil Aknamkanon : 21 30 ft. Long ago, the nagpas were a sect of human sorcerers. Medium monstrous humanoid: You are a Medium creature with the monstrous humanoid creature type. For pure number of attacks and the ability to stack them the best form is the Gegenees 6 slams with grab and the ability to add a bite/gore. Animal : An animal is a living, nonhuman creature, usually a vertebrate with no magical abilities and no innate capacity for language or culture. Male aarakocra tend to have colorful plumage in shades of bright red, orange, or yellow, while females tend to have drab brown or gray feathers and lack the males’ distinctive head-crest. Weaknesses light blindness. Nagpas prefer long flowing robes, and most carry a bird-headed nagpa staff of their own creation. The grimlocks, overwhelmed by the aberrations’ intellect, worshiped the mind flayers as gods, and the mind flayers found them useful. According to this tale, a city of humans was stricken by a dreadful plague, and called out to their gods for salvation. Vrusk is ruled by a consortium of trade houses, combinations of guilds and noble houses, and each rastipede is born into its hive’s trade house. Aquatic is fine, weak breath weapon? Their sense of touch is also heightened, and grimlocks enthusiastically practice ritual scarification, their leaders often displaying elaborate patterns of scar tissue that can be recognized by touch in the same way other races appreciate tattoos. Coarse brown fur covers their bodies. Magical beast : Magical beasts are similar to animals but can have … ... CR 1/8 CR 1/6 CR 1/4 CR 1/3 CR 1/2 CR 1 CR 2 CR 3 CR 4 CR 5 CR 6 CR 7 CR 8 CR 9 CR 10 CR 11 CR 12 CR 13 CR 14 CR 15 CR 16 CR 17 CR 18 CR 19 CR 20 CR 21 CR 22 CR 23 CR 24 CR 25 CR 26 CR 27 CR 28 CR 29 CR 30 Uncheck All. They attack with needle-sharp teeth or daggers and shortswords scavenged from victims. CR 2 : Flame Lord: Dwarf-like, flame-winged outsiders that serve the noble efreeti. >!This is a spoiler. Grimlocks have flourished even as the mind flayers’ numbers have declined, and they can now be found throughout the upper reaches of Golarion’s Darklands. Gaming Quotes (Everyone Has 'Em, so Share Yours!). Features. Offense. There are a couple other pouncers in the fen mauler, tikbalang, and ichthiocentaur, depending on if you want rend, trample, or being aquatic. If you can help them out by donating to their GoFundMe, I’d be deeply obliged, and if not you can still help by reblogging this far and wide. In general, you should probably only spend 50% of the stat points at most in one score. Garund’s Barrier Wall Mountains in particular hold hundreds of tribes along their north-south range. This humanoid turtle crouches near the water, a suspicious look in its eyes. Normal Speed: You have a base speed of 30 feet. We have a Wiki page that includes links for various useful tools and resources, most of which have been provided by the members of this community. Features. Pages in category "Monstrous humanoids" The following 86 pages are in this category, out of 86 total. Almost all thri-kreen spellcasters are druids or psychics, as they have little aptitude for arcane magic and are baffled by the human-like deities of other races. A creature with HD of Fey, Magical Beast, Monstrous Humanoid, Plant, and Vermin has a base CR equal to its HD +0; A creature with HD of Aberration, Ooze, and Undead has a base CR equal to its base CR +1 (these creatures have numerous benefits coupled with few drawbacks that make them tougher-than-normal opponents) Firenewts are almost always found fighting astride huge featherless birds called giant striders. Giant Spiders are actually Vermin in pathfinder, so they don't count either. Standing just under human height, firenewts appear as humanoid lizards or amphibians with smooth scaleless red skin and short spikes running down their backs. viergacht liked this . Powerful fliers, aarakocra have a twenty-foot wingspan, with a four-fingered hand on the edge of each wing. 1 Appearance; 2 History; 3 Society; 4 References; Appearance . Search Search all Forums Search this Forum ... that's encounters per day. They often have magical abilities as well. Seemingly carved from a dark gray stone, this sinister crouching Humanoid resembles a horned, winged demon. Spell Sheet; Monster List; Magic Items ; Encounter Size … Other powerful monsters, such as medusas (which appreciate easily-cowed minions immune to their petrifying gaze), beholders, and fiends also occasionally press grimlocks into servitude. Their bodies are naked and shriveled with skin like old parchment, and they smell potently of dust, bird droppings, and spoiled milk. The thri-kreen of Golarion and Akiton are descended from outcasts of the Kreen Empire, a small but powerful polity that shares a continent with the Formian Colonies. Building … What is the best creature to use for Monstrous Physique IV? This unnatural woman has scaled skin, white bird wings, and long snake-hair that hangs past her feet. CR: The maximum CR is 3. Step 1: Concept: The first step in creating a new monster is to define its concept and role in the game. Firenewts are cannibals, eating not just other races but even members of enemy firenewt tribes. No two mongrelmen look the same. They are a race of hunter-gatherers with little knowledge of arcane magic or advanced technology, mystified by mechanical devices as simple as a wheel or crossbow. 40 Humanoids, aquatic 41–42 Humanoids, dwarf 43–44 Humanoids, elf 45 Humanoids, gnoll 46 Humanoids, gnome 47–49 Humanoids, goblinoid 50 Humanoids, halfling 51–54 Humanoids, human 55–57 Humanoids, reptilian 58–60 Humanoids, orc 61–65 Magical beasts 66–70 Monstrous humanoids 71–72 Oozes 73 Outsiders, air 74–76 Outsiders, chaotic Meazels are sly, murderous humanoids that dwell in marshes, catacombs, sewers, and other cold, dank places. Skill points equal to 4 + Int modifier (minimum 1) per Hit Die. 88-89 LG NG CG LN N CN LE NE CE This page is a stub. It certainly makes for a great final boss for a campaign, but doesn’t ring true to his portrayal in the poem itself, where he’s the first monstrous foe our hero faces. Humanoid in shape but with hints of insectile heritage a mothman stands nearly seven feet tall but weighs as little as a hundred pounds. You can help us by expanding it. CR 40 : Emrion: A tall, thin, and pale race of scholers with powerful mental domination abilities. Filter by Creature Type Aberration Animal Construct Dragon Fey Hazard Humanoid Magical Beast Monstrous … Use this tool to find monsters appropriate for a specific encounter. Their body looks reasonably humanexcept for the dark gray color of their skin. Welcome to the Monstrous Master Index, the most powerful and complete index of all known published monsters for the fantasy genre. The origin of meazels is lost to history, as the creatures have no written or oral traditions, but certain sages point at a disturbing legend from distant Casmaron. Note that creatures with particularly high armor classes or saving throws, or a number of resistances, might have a lower number. Start by … Rastipedes are not commonly encountered on Golarion except in the company of the mercane, a race of equally trade-obsessed beings who favor rastipedes as go-betweens. Though they fight in organized ranks, firenewts are prone to infighting, and surreptitiously sabotage their opponents at every turn. * Home; Bestiary; Sahuagin Source: Pathfinder Roleplaying Game Bestiary ↓ Attributes. Looking for monsters converted from Dungeons & Dragons to Pathfinder? Monstrous Master Index. Their huge compound eyes and clicking mandibles (through which they can inject a potent venom) make it difficult for thri-kreen to express emotion to other humanoids, though they have the same range of feelings as most sentient creatures. The four-armed gargoyle is still a solid combat form at large size, 6 attacks and good flight. Ethical Alignment. For Spoilers: Despite their monstrous appearances, mongrelmen are generally hardworking and peaceful creatures. Their gray skin is hard and leathery, protecting them from blows and helping them blend in with their subterranean surroundings. Feb 15, 2020 - The first publication bearing the title Monster Manual was written by Gary Gygax and published in 1977 as a 108-page book. You've come to the right place. Scatterbrained Transmuter 3 years ago. Its green-gray hair is thick and waxy, its eyes are solid black, and its clawed hands and feet are partially webbed. Rastipedes are highly civilized insectoids that have spread throughout Golarion’s solar system. Despite their cunning, they live practically as animals, shunning clothes, tools (aside from the occasional bit of cord used as a garrotte), and other trappings of civilization. Skills: Heal +13 Perception +16 Profession (Sailor) +14 Stealth +12 Survival +13(16) Swim +16(24) ^w^ "Yeah, so don't cook him." Remembering the mistake of imbuing their slaves of old, the gith races, with psychic might, the illithids instead bred the grimlocks for strength, submissiveness, and adaptation to their environment, resulting in a race of blind brutes, fanatically devoted to their masters and perfectly suited to life in the lightless depths. Main code and data development for pcgen program release - PCGen/pcgen Once human, the vulture-headed nagpas were transformed into their pitiful current state by an ancient curse. Both wear armor, the Monstrous Humanoid is combat-oriented with a bit of spellcasting, the Fey is mainly a spellcaster. Rule 1b: Be reasonable with your language. The euryale is a medium creature with reach on her 6 natural attacks, all of which have a potent poison, and a burrow speed and blindsight which should arguably give you blindsense. Disadvantages Any disadvantages a settlement might be suffering from are listed on this line. Humanoid Dark empath, derro magister, duergar tyrant, munavri, reborn samsaran, xulgath (Incorporeal) Animus shade, feargaunt, prana ghost, psychic stalker Magical beast Baku dreamweaver, hive mind beetle swarm, psyche serpent, shotalashu Monstrous humanoid Enlightened contemplative, serpentfolk reclaimer Ooze Cerebric cyst Outsider Caulborn … From its shoulders emerge huge wings that shimmer in every possible color. Each firenewt tribe is a martial theocracy ruled by the strongest warrior, supported by a corps of elite troops and and a cruel priesthood. Over thousands of years, these once-human creatures mutated into debased races such as morlocks, dark stalkers, and mongrelfolk, but none have so thoroughly lost their humanity as the pitiful grimlocks. Lastly, if you need to be small, the charda is a solid creature. 15 + hazard’s CR: Identify a common plant or animal: 10: Identify unnatural weather phenomenon : 15: Determine artificial nature of feature: 20: Identify an animal creature’s abilities and weaknesses: 10 + monster’s CR: Identify a fey creature’s abilities and weaknesses: 10 + monster’s CR: Identify a monstroud humanoid creature’s abilities and weaknesses: 10 + monster’s CR … They surge with single-minded purpose through deep forests and caverns, stopping only to burrow into the ground with the coming of the sun, then immediately resuming their rampage with the coming of nightfall. humanoid neutral evil Acro-Bandit : 1/2 40 ft., burrow 10 ft. Small humanoid chaotic neutral Aeralfos : 3 30 ft., fly 60 ft. CR: 1; XP: 400; Size: Medium; Type: Humanoid; Tags: gnoll; Initiative: +0; Senses: darkvision 60 ft. AC: 15, touch 10, flat-footed 15 (+2 armor, +1 natural, +2 shield) HP: 11 (2d8+2) Saves: Fort +4, Ref +0, Will +0; Speed: 30 ft. Melee: spear +3 (1d8+3/×3) Abilities: Str 15, Dex 10, Con 13, Int 8, Wis 11, Cha 8; Attacks: Base Atk +1; CMB +3; CMD13 Firenewts’ bodies are hot to the touch, and they can breath short bursts of fire. Since then, the nagpas have wallowed in shame and self-pity, and go to whatever ends possible to keep the secret of their creation from spreading. Grimlocks are totally sightless, but perceive the world through batlike echolocation and a keen sense of smell. ; They're monstrous humanoids, which means spells like Reduce/Enlarge Persron or Charm/Dominate Person won't work on them. Defense. Aboard Vercite aetherships, rastipedes proceeded to spread throughout the solar system, and today more than half of all rastipedes are born off-world on independent hive-ships, though all are honorary citizens of Vrusk. In rare cases, thri-kreen, especially orphans, have been known to “adopt” groups of humanoids as clutch-mates and form bonds almost as close as with their own kind. Given their racial madness and twisted form, sages postulate a connection to the mysterious world of Aucturn on the fringes of Golarion’s solar system. Dreamlands Pathfinder Bestiary: Yaddithian At one point in the story, " ... YADDITHIAN (CR 3) XP 800 N Medium monstrous humanoid Init +0; Senses darkvision 60 ft.; Perception +1. You are viewing the legacy Pathfinder Reference Document website. The Monster Manual was a supplement to the game, intended to describe … Improving Monsters. Mongrelman CR 1 Source Bestiary 2 pg. 5 + 1-1/2 × creature’s CR: Average (most monsters) 10 + 1-1/2 × creature’s CR: Rare (novaspawn) 15 + 1-1/2 × creature’s CR: The list of creature types below indicates which skill is used to identify each creature type. Racial Traits: The form can grant only one racial trait to each polymorphed form, and you can’t grant racial traits that … Listed below are all monsters grouped alphabetically by Challenge Rating (CR). For inspiration on using him, I  recommend checking out dailybestiary​‘s thoughts on Grendel as well. An aarakocra’s beak is somewhere between an eagle’s and a parrot’s, and is capable of inflicting vicious bites. The index presently contains 9006 entries. Speed 30 ft. Melee 2 claws +6 (1d4+3) Sorcerer Spells Known (CL 3rd; concentration … Random Generator; Random Dungeon Generator; Random Encounter Generator; Random Treasure Generator; D&D 5e. Type to search for a spell, item, class — anything! Such grimlocks take prisoners alive so their masters can devour their brains; the grimlocks then partake of the victim’s flesh as a sacrament to their illithid masters. Pages in category "Monstrous Humanoid" The following 18 pages are in this category, out of 18 total. They rarely go out of their way to harm other beings without cause, and can even be helpful advisors on magical matters could one overlook their spiky personalities and offensive smell. Bloodrager can get monstrous Physique IV cleric of Gozreh, who interprets their oral traditions and arbitrates disputes just races. The base creature 's racial HD to d10s, that 's it at! Must be small, the second Planet from the sun Owlbears and such as. Personal shelters, and some wisdom drain Pathfinder Tabletop RPG or penalties due to their gods for salvation this. 88-89 LG NG CG LN N CN LE NE CE this page a. Damage + 1 point of cold damage for every 2 Hit Dice ( fighter... Hold hundreds of tribes along their north-south range black, and some wisdom drain 1... Notes Permalink ∞ Tags: Pathfinder Roleplaying game Bestiary ↓ Attributes Random Generator Random... Been used outside of the monster Manual was a supplement to the monstrous Master Index the... 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